MRS. INCREDIBLE
lvl
57
6
Maxed
7
MRS. INCREDIBLE
Power: 641
HERO; OFFENSE; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO
Offense:
1,370
1,370
Defense:
374
374
Health:
12,832
12,832
Recovery:
0
0
Crit Chance:
8.00%
8.00%
Crit Power:
150.00%
150.00%
Speed:
103
103
Potency:
15.00%
15.00%
Tenacity:
5.00%
5.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
ElastiSmash!
Deal up to 2,055 damage to target opponent. 30% chance to perform a follow up attack, increased by 15% per Hero teammate: Deal up to 1,439 damage with 10% bonus damage per Hero teammate.
LVL 3
SPECIAL
Stretch Goals
Deal up to 2,363 damage to target and adjacent opponents. 50% chance to cleanse 1 Harmful effect from self. Inflict [STUN] on target opponent for 1 turn.
Increase the duration of 1 random Helpful effect on this character by 1 turn.
Increase the duration of 1 random Helpful effect on this character by 1 turn.
LVL 3
SPECIAL
Long Arm of Attack
Deal up to 3,006 damage to target and flanking opponents. Deal 10% bonus damage per Helpful effect on self and target, up to 10 Helpful effects.
30% chance to steal up to 2 Helpful effect with its duration refreshed.
30% chance to steal up to 2 Helpful effect with its duration refreshed.
LVL 1
PASSIVE
If Anything Goes Wrong
When Violet, Dash, or Jack-Jack take damage, perform the following:
Gain 5% Speed Meter.
30% chance to counterattack attacker with the following:
Deal up to 1,370 damage and reduce Speed Meter by 15%.
If Violet, Dash, or Jack-Jack are defeated, chance is guaranteed and this ability Crits.
Gain 5% Speed Meter.
30% chance to counterattack attacker with the following:
Deal up to 1,370 damage and reduce Speed Meter by 15%.
If Violet, Dash, or Jack-Jack are defeated, chance is guaranteed and this ability Crits.
LVL 1
PASSIVE
Stay Flexible
When this character is attacked, 30% chance to perform the following, guaranteed if this character Evades:
Evade the attack.
Cleanse 1 Harmful effect.
Deal up to 1,370 damage to attacker.
Gain 1 [EVASION] and [TACTICS] for 1 turn.
Evade the attack.
Cleanse 1 Harmful effect.
Deal up to 1,370 damage to attacker.
Gain 1 [EVASION] and [TACTICS] for 1 turn.
LVL 1
LEADER
Use Your Powers
Downtown Hero teammates gain 2% Crit Chance and 12% Offense.
'The Incredibles' Hero teammates instead gain 6% Crit Chance and 16% Offense.
'The Incredibles' Hero teammates instead gain 6% Crit Chance and 16% Offense.
Full Gear List
2,598,000
180
400
210
150
180
210
150
240
280
200
600
450
1,200
150
325
325
250
100
80
120
60
600
500
1,120
360
540
315
225
120
40
350
300
725
200
300
200
130
100
20
20
215,000
180
400
210
150
180
210
150
240
280
200
Gear Tier 8
700,000
200
150
700
150
145
185
110
100
40
80
40
Gear Tier 9
691,500
200
150
250
300
250
620
80
80
180
270
60
135
40
135
120
20
20
20
Gear Tier 10
991,500
200
150
250
300
250
500
350
300
725
200
300
60
100
180
270
200
80
180
130
100
20
20
90
20
20